Display results as :

Rechercher Advanced Search

Latest topics
» Photo of the week
Tue Mar 20, 2018 9:00 am by Admin

» Bible Study
Mon Jan 22, 2018 8:02 pm by Admin

» So far......
Wed Feb 15, 2017 2:58 pm by Admin

» DreamAbode partners Lagos state ministry of housing on ‘Rent to own” scheme in making more youths landlords
Fri Jan 27, 2017 8:08 am by Admin

» Great movie soundtracks
Tue Nov 29, 2016 3:44 pm by Admin

» Cake designs
Tue Nov 22, 2016 6:44 pm by Admin

» youtube karaoke
Wed Nov 16, 2016 9:16 pm by Admin

» Oldies Oldies Oldies
Wed Nov 16, 2016 6:25 pm by Admin

» Christian music
Wed Nov 16, 2016 6:23 pm by Admin

December 2018

Calendar Calendar


Pokemon Go Traffic Was 50 Times More Than Expected

Go down

Pokemon Go Traffic Was 50 Times More Than Expected

Post  Admin on Sat Oct 01, 2016 10:34 am

Lots of us were frustrated by Pokemon Go’s early server struggles, but a glimpse into Niantic’s preparations has revealed why it wasn’t something that could be fixed overnight.

As per the Google Cloud Platform Blog, Niantic had both a traffic target and a worst case estimate of five times that amount. The actual traffic that hit its servers was 50 times more than its target and ten times greater its worst case scenario.

“Within 15 minutes of launching in Australia and New Zealand, player traffic surged well past Niantic’s expectations,” Google’s director of customer reliability engineering Luke Stone said. “This was the first indication to Niantic’s product and engineering teams that they had something truly special on their hands.

“Niantic and Google Cloud braced for a flood of new Pokémon Trainers, as Pokémon Go would go on to shatter all prior estimates of player traffic. Not everything was smooth sailing at launch.

“[However] the lessons-learned from the US launch — generous capacity provisioning, the architectural swap to the latest version of Container Engine, along with the upgrade to the HTTP/S Load Balancer — paid off when the game launched without incident in Japan, where the number of new users signing up to play tripled the US launch two weeks earlier.

“Niantic’s Pokémon GO was an all-hands-on-deck launch that required quick and highly informed decisions across more than a half-dozen teams. The sheer scale and ambition of the game required Niantic to tap architectural and operational best-practices directly from the engineering teams who designed the underlying products.

“It was a rare pleasure to be part of such a memorable product launch that created joy for so many people around the world.”


Posts : 2065
Join date : 2008-07-18

Back to top Go down

Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum